AI Insights · Timothy · January 2023
Top 5 Educational Games Performance in Ghana for Q4 2022
Discover the performance trends of the top 5 educational games in Ghana during Q4 2022, including weekly downloads, revenue, and active users.
In Q4 2022, the top five educational games in Ghana experienced various trends across weekly downloads, revenue, and active users. Here’s a closer look at how each app performed, based on data from Sensor Tower.
Lingokids - Play and Learn saw its weekly revenue peak at approximately $261 in the week of December 19, following a steady climb from $130 in late September. Weekly downloads, however, showed a significant decline from 2.2K in early October to just 412 by the end of December. The app's weekly active users also decreased from 5.6K in late September to around 3.1K by the end of the quarter.
LooLoo Kids - Nursery Rhymes experienced a steady increase in weekly downloads, starting at 957 in late September and reaching 2.4K by the end of December. Weekly revenue fluctuated but ended the quarter on a high note with $48 in the final week of December. Meanwhile, weekly active users rose from 3.6K in late September to 4.2K by the end of the quarter.
Keiki Learning games for Kids had a notable spike in weekly downloads during the week of November 21, reaching 1K, but generally maintained a lower range around 100-200 downloads for most of the quarter. Weekly revenue showed a slight increase, peaking at $57 in early December. The app’s weekly active users also peaked at 656 in the week of November 21 before dropping to 216 by the end of December.
KidloLand Toddler & Kids Games maintained relatively stable weekly downloads, fluctuating between 114 and 178 throughout the quarter. Weekly revenue was modest, peaking at $61 in mid-October. Weekly active users saw a slight increase towards the end of the quarter, reaching 348 by the last week of December.
Speech Blubs: Language Therapy had the least activity in terms of weekly downloads, with numbers peaking at 64 in early October but generally staying below 40 for the rest of the quarter. Weekly revenue saw minor fluctuations, peaking at $36 in mid-November. The app's weekly active users were minimal, peaking at 73 in early October but dropping to 13 by late November.
For more detailed insights and data, visit Sensor Tower.